Description

The class will explore how racialized and gendered power structures have been co-created with the development of digital technologies – even as feminist, queer, and antiracist movements have made the digital world their own since its earliest days. We will focus particularly on the many ways that marginalized communities, activists, and artists are creating and using digital tools. In addition to reading, writing, and experiencing media, students will make creative and collaborative projects such as digital games, remix videos, and social media archives.

This course is a node of the FemTechNet DOCC (Distributed Open Collaborative Course) for 2015.

Required Texts
Anna Anthropy, Rise of the Videogame Zinesters
Lisa Nakamura and Peter Chow-White (eds), Race After the Internet
Whitney Phillips, This Is Why We Can’t Have Nice Things

Other readings will be available online.